The shooting mechanics gave me a comparable feeling to what DOOM offers. With its homing functionality, the chainsaw projectile will find its way to the enemy and one-shot kill even the bigger guys. When hordes of enemies surround you, the chainsaw launcher is a much more suitable tool for the job. The shotgun is good for one-shot-killing most of the regular enemies if you manage to headshot them, but it takes a while to reload so it might not always be perfect. There are plenty of weapons to choose from, and it is important to understand which weapon is the best for the enemy. It may seem simple, but the game feels good enough moment-to-moment that the repetitive nature of the gameplay does not get in the way of enjoying the mayhem. Usually, the game will lock you inside an arena and will not let you out until you are done with waves of enemies. The basic idea of getting through any given level is to kill everything. You can upgrade and dual-wield them after you acquire the necessary skill. The basic idea of the game is causing mayhem while being assaulted by many waves of enemies. In order to stop him from wiping out Earth, you will be assisted by a commando squad team. Once again, you are Sam Stone and humanity is under attack by a super-villain Mental, a destroyer of worlds. Serious Sam 4 is a prequel to Serious Sam 3, but it is not necessary to know anything prior to jumping in. Serious Sam 4 definitely straddles that line between past and present. It is always exciting to see a decades-old franchise make a comeback to the modern era. It has been a long time since I have had a shooter like Serious Sam in my hands, and I have been pumped for a while now to give it a go.
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